AI Insights · Timothy · October 2021
Top 5 Sandbox Games on Android in Kenya: Q3 2021
Discover the performance trends of the top 5 sandbox games on the Android platform in Kenya during Q3 2021, including weekly downloads, revenue, and active user metrics.
In the third quarter of 2021, the top 5 sandbox games on the Android platform in Kenya showcased varied performance trends in terms of weekly downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides a comprehensive overview of how these games fared over the quarter.
Roblox saw significant fluctuations in its weekly revenue, peaking at around $2.1K towards the end of July and experiencing a notable drop to approximately $1K by late September. The game's weekly downloads also showed variability, with a high of 4.2K mid-July and a resurgence to 3.1K by the end of September. The weekly active users for Roblox remained robust, maintaining figures around the 70K to 78K range, with a peak of 78.9K in the final week of the quarter.
Minecraft had a modest performance in terms of weekly revenue, with earnings ranging from about $62 to $216 throughout the quarter. The game’s downloads were minimal, with a slight increase towards the end of the quarter, reaching up to 2 downloads in mid-September.
Blockman Go experienced a decline in weekly revenue, starting from $53 at the end of June and dropping to $19 by the end of September. Weekly downloads for Blockman Go remained relatively stable, fluctuating between 120 and 249, with a slight increase to 188 in the last week of the quarter. The weekly active users showed a steady trend, staying in the range of 1.8K to 2.3K, peaking at 2.3K in mid-July.
Terraria showed minimal revenue activity, with the highest earnings being $15 in early July. Downloads for Terraria were non-existent throughout the quarter, indicating a lack of significant user acquisition during this period.
Block Craft 3D:Building Game had a gradual increase in weekly revenue, starting from zero and reaching up to $21 in early September. The game’s weekly downloads saw a peak of 2.2K in mid-July but experienced a significant decline to just 262 by the end of September. The weekly active users for Block Craft 3D showed a downward trend, starting from 7.5K at the end of June and decreasing to 3.9K by late September.
For more detailed insights and data on these applications, visit Sensor Tower.